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    <description>Short, practical notes on product, AI, and design leadership. Each one ends with something you can do this week.</description>
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      <title>Crossing the chasm in the UX pyramid</title>
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      <pubDate>Fri, 09 Oct 2026 00:00:00 GMT</pubDate>
      <category>Strategy</category>
      <description>Most products stall at usable. Crossing into convenient, delightful, and meaningful takes three things working together: a sound strategy, strong foundational systems, and real UX craft. Miss one and you stay on the wrong side of the chasm.</description>
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      <title>Stop chasing the competition. Start leading the market.</title>
      <link>https://uxproduct.design/insights/stop-chasing-the-competition</link>
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      <pubDate>Thu, 08 Oct 2026 00:00:00 GMT</pubDate>
      <category>Strategy</category>
      <description>Markets are led by the companies that set the agenda, not the ones that react to it. A roadmap built around your customers' problems is how you lead. Chasing competitor features is a game you lose by design.</description>
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      <title>If it needs a tooltip, it needs a redesign</title>
      <link>https://uxproduct.design/insights/if-it-needs-a-tooltip</link>
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      <pubDate>Wed, 07 Oct 2026 00:00:00 GMT</pubDate>
      <category>UX</category>
      <description>Tooltips, coachmarks, and product tours are often a confession that the interface does not explain itself. Good UX guides people to their goal without a manual.</description>
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      <title>The role of product owners and designers in AI-first organizations</title>
      <link>https://uxproduct.design/insights/do-you-still-need-a-product-owner</link>
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      <pubDate>Tue, 06 Oct 2026 00:00:00 GMT</pubDate>
      <category>Strategy</category>
      <description>Why have five product owners and three designers when you could have eight designers who think in product terms? In an AI-first company, the separate product owner is a duplicated seat.</description>
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      <title>Trust is the AI feature</title>
      <link>https://uxproduct.design/insights/trust-is-the-ai-feature</link>
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      <pubDate>Sat, 12 Sep 2026 00:00:00 GMT</pubDate>
      <category>AI</category>
      <description>Model quality gets the budget. Whether people understand, trust, and can correct the AI decides whether they keep using it.</description>
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      <title>Design systems that teams actually use</title>
      <link>https://uxproduct.design/insights/design-systems-that-teams-use</link>
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      <pubDate>Fri, 21 Aug 2026 00:00:00 GMT</pubDate>
      <category>Design Systems</category>
      <description>A design system is not a component library. It is an agreement about how decisions get made, and most fail because the agreement was never written down.</description>
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      <title>Three priorities, not twelve</title>
      <link>https://uxproduct.design/insights/three-priorities-not-twelve</link>
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      <pubDate>Thu, 30 Jul 2026 00:00:00 GMT</pubDate>
      <category>Strategy</category>
      <description>The roadmap is not the strategy. The strategy is what you are willing to stop doing so three things can be done well.</description>
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      <title>Research that changes decisions</title>
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      <pubDate>Wed, 08 Jul 2026 00:00:00 GMT</pubDate>
      <category>Research</category>
      <description>Research that is read and forgotten is theatre. The measure of a study is the decision it changed and how quickly.</description>
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